Episode Listing - Season 3
Season 3
Episode 45: Communication Breakdown by Brian Buxton and Joe Kavanagh
Things look bleak as the Afridhi muster their forces to the west. Could the situation possibly get any worse? A DAB Adventure for levels 4 through 12.
Episode 46: Cry at Dawn by Dave Brainard
The peaceful coastal town of Heronport is just the spot to relax after hard days on the road. When corpses disappear and impending danger comes to light, it becomes clear that a hero’s work is never done. A Dave Arneson’s Blackmoor adventure for characters level 1-12 (ATLs 3-9). As a companion piece to Episode Nine: Innuendo, it is recommended that episode be played prior to Cry at Dawn.
Episode 47: The Night of Goss by Gregory S. Walker & Philip J. Slama
“Remember; remember the eighth of Chrislina, the end of Wizard King Goss. I see no reason why the eighth of Chrislina should ever be forgot. Raddan Goss; Raddan Goss was his intent to kill his enemies to extinguish their threat. Three score patrols of Arcane Warriors below led by the White Mage proved his overthrow. By Henrin’s mercy he was kept; from fulfilling his dream of dominance. Holler boys, holler boys, death to King! Holler boys, holler boys, our victory we sing!” –Radiah Zurren. A Dave Arneson’s Blackmoor two round investigation for PCs levels 1-5 or a two-round dungeon crawl for PCs levels 7-12. The first installment in the series: “Thicker than Water…”
WARNING: This module contains UNTIERED encounters and is recommended for well balanced parties. Playing up is not recommended and can result in party death. Players enter at their own risk. You may only participate in this adventure once.
Episode 48: King's Day by Kris Wade
Uther's heralds proclaim, "Tournament!" and the greatest Knights of the Realm come for Joust. However, nothing is as it seems. Hubal says there are Afridhi afoot. A one-round Dave Arneson's Blackmoor Adventure for PCs level 2 to 12. Episode three in the Holidays for Heroes series.
Episode 49: Heroes on Ice By: Tim and Jennifer Barth
Clothed by the moon / Those to be kissed by the frost shall go into bondage / Saved by the brothers / They shall face the fiery hordes / And set the fencer free A Dave Arneson's Blackmoor adventure for heroes levels 1-4.
Episode 50: Prey by Tad Kilgore
In the Wolf Wood, rival clans of wolfs and men war, each side seeking dominance and absolute power over the other. Between the two groups has long dwelled a tribe of xenophobic Westryn, seeing the werewolves as the purest incarnation of humankind. But the Elves must confront their own darkness and their own taint. Something twisted dwells within their heart and spreads among them like a plague. Peshwah na Sulla calls upon you to travel with him into this land, and seek the fallen Arrows of Hadeen.
A one round adventure for Dave Arneson's Blackmoor, for character levels 4 through 12. Part V in the Epic of Hadeen.
Episode 51: Portents by Dennis Waltman
If a man turns down your help, one might let him die, but what if his death would cause your village to burn down? A Dave Arneson's Blackmoor episode for PCs levels 2 to 9
Episode 52: Root of All Evil by Philip Slama, Greg Walker and Mathew Tearle
The cause of, and solution, to all of life’s problems… A Dave Arneson Adventure for players level 4-11. Part Two of the Businessmen of Blackmoor.
Episode 53: What Lies Beneath by Scott Moore
Something unusual lies beneath the town of Southport just outside of Archlis. Could it signal the return of a threat from Blackmoor’s past? A Dave Arneson’s Blackmoor episode for PCs levels 1-8
Episode 54: Tales from the Old Land by Rafael San Miguel Thurn
Since Uther's last battle against the Skandaharians, the Northern Downs have become a quiet backward realm, where the simple men of the North can lead a pleasant life. But what is that? - A vile power is rising to disturb the peace! An adventure for PCs level 6 to 10.
Episode 55: Crab Coast Clash by Luis Acosta
A hamlet outside the town of Archlis has suffered tremendous damage from a recent storm. Ships are on their way with needed goods. Will you help transport the supplies they need so direly? A Dave Arneson”s Blackmoor Adventure for Player Characters level 1 - 6
Episode 56: Does Not Exist (Error in Numbering)
Episode 57: Renewal: Written by Jeremy Vosberg
The northernmost reaches of the Peaks of Booh are an isolated area for the common folk, but for the influential and wealthy of the lands its serves as haven to some of the most prestigious hunting lodges in the land, and within easy travel of the city of Blackmoor. But recently, strange discoveries have shattered the tranquility of this playground of the elite, leaving mystery and death in their wake. A dark harvest has come to this region, and can anyone end it before it replenishes the strength of old foes? A one round Dave Arneson's Blackmoor episode for PCs levels 3 to 10. Second Episode in the Three R's Trilogy, and part of the Foretold Series.
Episode 58: Does Not Exist (Error in Numbering)
Episode 59: Shadow in the Dark By: Philip Slama
"Well the North's been moving slow and the standard's been flying low and a lot of people are saying that Blackmoor is fixing to fall. But speaking just for me and some people from Lake Gloomy, we got a thing or two to tell you all. This kingdom may have stumbled, but we ain't never fell, and if the Sorcerers don't believe that they can all go straight to hell! We're gonna put our feet back on the path of righteousness and then Odir bless Blackmoor again!" –Aleksandr Nava, Deputy Mayor of Glendower addressing the House of Nobles. A Dave Arneson's Blackmoor Adventure for players levels 1-11. Part two of the "Thicker than Water…" series.
Episode 60: Riddles and Crossroads by Ramon Guillon.
Episode 61: The Siege! by Tad Kilgore & Tim Barth
The Afridhi have attacked up and down the length of the Swamp. Fel and Dukane still struggle under siege. Uther asks you to support and hold a border fort until help comes. Can you?
A Dave Arneson’s Blackmoor Special Event for Player character levels 2-12.
The results of this special directly affect the outcome of the war. This epsiode may be played multiple times. Each time a different ATL must be played, and each time it is played it must be played with a different character.
Episode 62: Where Angels Fear to Tred
The Church of Odir asks for your assistance. To the south the darkness grows. Can you bring the light?
A Dave Arneson's Blackmoor adventure for player characters level 4-10
Episode 63: Bug Hunt
"Two-legged creatures we are supposed to love as we love ourselves. The four-legged, also, can come to seem pretty important. But six legs are too many from the human standpoint."
-- Liam Shelser, Thonian, Paladin of Henrin.
A Dave Arneson's Blackmoor Dweomer Realm Adventure for player characters level 8-12.
Episode 64: Of Greed and Rainbows
What lies at the end of the rainbow? The wicked say gold. The blessed say dreams. The wise say you will find yourself.
A Dave Arneson's Blackmoor Adventure for player characters level 2-8.
Episode 65: Small Problems
The diminutive Docrae have a saying: "Fear not what is larger than you, for if you give into the fear of things big, you will truly be small of character"ť. That has never been truer than right now for the Docrae Village of Windgrass. Can big adventurers help them with a small problem?
A Dave Arneson's Blackmoor adventure for players level 1-10 The first installment in the series: A Matter of Perspective. ATL 1 is suitable as an introductory adventure.
Episode 66: Trouble for Noble Hearts by Jared Eaton
What torment waits for Noble Hearts? Loss and madness? Murder?
A Dave Arneson’s Blackmoor episode for ATL’s 5-11
Episode 67: Into the Lightless Depths by Terror Inc.
In the lightless depths beneath Blackmoor an ancient evil stirs. The enigmatic Trophimus requires a group of courageous adventurers to brave the darkness and journey to the mysterious Bazaar at Darkwater Falls. Once there negotiate with the Aranea Mercantile and learn the nature and identity of the ancient evil that sought to destroy the Clockwork Village before they strike again.
A two round High Level Optional Adventure fopr ATLS 9-13. The Second part of our high level optionsl series: The DWOEMER REALM. WARNING SOME UNTIERED ENCOUNTERS.
Episode 68: Big Trouble by Greg Walker
The Archmage Lich, Raddon Goss, has returned from the neitherworld and once again threatens the security of Blackmoor. The Wizard's Cabal's most learned expert on the former arch enemy of Skelfer Ard is seeking brave adventurers to aid the Cabal in it's time of need. Undertaking a
journey to seek out a former associate of Radon may be many things, but one thing is for certain, it will be Big Trouble.
A Dave Arneson's Blackmoor one round adventure for Players levels 5-13 The third installment in the series: Thicker than Water…. Part 2 of the themed modules A Matter of Perspective.
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